Obtained through a method best left to the gamer, Babidi's Spaceship presents players with four additional challenge modes that test their skills in several different areas. Another new feature is Babidi's Spaceship. Not only does it provide a turn by turn Risk-like strategy to using and fortifying your fighters in each environment, it also opens up a ton of opportunities for branching storylines, additional skill capsules, hidden characters, extra stages, and bonus Zenie currency (though it should be noted that the best way to find Zenie is still the World Tournament mode). Best described as a board game retelling of the Majin Buu Saga, Dragon World can actually be pretty fun. To remedy this, Dimps has replaced the standard Story setting with the all-new Dragon World Mode. Holding Raditz for his blast of Piccolo Ki Energy was just one of the many all-too-short mini-games that were scattered between each fighting session and it ended up becoming more of an annoyance than anything else. One of our biggest complaints last year was the poorly realized Story Mode that had players partaking in activities that didn't really fit the design too well. This mode is a must for more experienced and hardcore players. Skill Edit is back as well, and for the unfamiliar, allows users to customize each fighter exactly to their liking so while one player may enjoy using the default version of Goku, his brother may prefer taking all his inherent skills away and replacing them with abilities like the Viral Heart Disease (which slowly saps health away from an opponent) or double Kamehamehas (which combine two Kamehamehas for more powerful strikes). On the whole, most of the options from last year have made it back into this installment: with Versus (Dueling), World Tournament, Training, and Practice Mode serving as more than enough to please casual players looking for a quick fix. Even more explosive "Ki" energy attacksįeatures Dimps has made commendable strides this year in terms of increasing the number of features over the original Budokai while maintaining ones that it deemed most important.Destroy your enemies and watch the levels actually crumble in your wake.Lethal DBZ heroes and villains, including Buu in three forms.Flex and blast through eye-popping battles in single player "Dragon Mode".Fight as your favorite Dragon Ball Z character.
And though Budokai 2 is still faced with some hurdles to overcome before it can truly become the complete fighting game it's supposed to be, we're pleased to report that at least an effort is being made to make it so.
Not only does it incorporate many of the same elements that powered the original, but it's also made plenty of necessary upgrades as well. Once again developed by the programmers at Dimps, Budokai 2 is in many ways the ideal sequel.
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But the game actually delivers a surprisingly deep, albeit sometimes flawed, set of additional options that are sure to entice fans of the series the world over.
Like its predecessor, the GameCube version of Budokai 2 is at its core a 3D fighter set to the backdrop of the DBZ universe. In 2003, it released the second installment of the popular fighting series Dragon Ball Z Budokai for PlayStation 2 and in late 2004 GameCube owners received an improved port of the title. The franchise has swept both Japan and America during the course of the last several years and publisher Atari has capitalized on that truth.